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shall we just call it 'fighting in gloomsville' from now on eh?
sure. it can always be changed later on.
so here's what's going on:
the empty and care-free part of the year has passed and i'm now back to having much less time for gameDev.
although it's not like i was making much progress earlier either...
so i apologise for the lack of art and progress for the last few weeks, and for the coming many weeks.
rest assured, this game WILL happen.
it's only a matter of time.
anyway, i've been thinking a lot about the combat and weapons system recently and ive decided to try out an entirely different approach.
instead of having 2-3 signature weapons for each character, there will be a big proper loot system. meaning that any character can use any weapon.
this way there will be more weapons overall, and much more variety.
also this will kill two birds with one stone in terms of learning goals, because i was meaning to make a usable item + inventory set-up sooner or later.
and now this game can have it!
i'll go into more detail over this at a later date (or just edit this journal entry).
also there will definitely be three playable characters.
ruby, iris and misery.
so to sum up, sorry for the lack of content, there wont be that much coming from me for a little while.
but this game is still happening. i'll try to get some actual in-game content done to show off as soon as possible.
and i'll finish 'no guns in canterlot' one day.
one day.
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'Gloomermancer' - the fan game has a name
just a little bit of news.
at the moment the RG game is a bit of a low priority, but i will still finish the game, it's only a matter of time.
now first off, the RG game is now called 'Gloomermancer'.
along with that comes a pretty major change to the games concept.
now instead of fighting with weapons (swords and such) ruby will be fighting with magic.
well actually science, not magic. a powerful mix of force and machine that skullboy thought up.
although it behaves very similar to your common every day magic.
this little change will mean that combat will be much more varied an imaginative that what it would have been.
also much *cou
Space Misery - miniature game
DISCLAIMER:
This is mealy a random stab at an idea that i worked on for less that 4 hours. there is NO real rewards for progressing in this game. there is next to NO gameplay. 90% of the items are POINTLESS.
Thanks and have fun!
so anyway, i decide to make this game literally last night, why not?
ever wanted to float around in space as misery in a game very similar to another one that already exists?
then play space misery! the single greatest game that accurately simulates the events in the episode 'out of this world' of the cartoon 'ruby gloom' ever made!
here's the download link: http://www.mediafire.com/download/n7kenudrz3zi1q
No Guns in Canterlot - changing hands
well, looks like i'm not going to be finishing this game.
the project has been 'suspended' for months now and it's going nowhere in a hurry.
I simply don't have that much passion for the MLP fandom any more.
not for any particular reason, just a loss of interest over time.
so anyway, luckily i knew someone who was happy to take over the project!
that person is *NavyBr0wnie (https://www.deviantart.com/navybr0wnie)
his team is called "Gunny Games Corner" and the game's future is up to him now.
his tumblr can be found here: http://ggcp-on.tumblr.com/
and now this marks my last connection with any pony games.
form now on there won't be any more MLP fandom games comping
Dev or no dev
well, it's been a while since i've said anything about the various games i'm working on.
so might as well post a progress update.
first off: the ruby gloom game!
after a while of absolutely nothing, i've finally gotten a proper start on this one.
at this point items, inventories, potions, scores, health and GUI stuff is going well.
as well as pretty graphics (the game will no longer be using outline rendering, but will still use toon shading).
i won't say too much, so here are some good old screen shots:
No guns in canterlot:
ahh, this is a difficult one.
to be honest, i have no interest in making pony games any more BUT this game is
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Care to hear my idea for a new Ruby Gloom game?